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No multithread client?

No multithread client?

Questions and Answers : Windows : No multithread client?
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Tetsuji Maverick Rai

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Message 57414 - Posted: 29 Nov 2017, 10:39:13 UTC

Hi all,

I've been crunching at SETI@home since 1999 (there's no boinc then), in the meanwhile boinc was born, and I knew this project for a long ago, I jumped in today.

When I heard of this project, it took 3 weeks to crunch one workunit, but today I found it's only 5 days+, but it's still long.

So I wonder there's no multithreaded clients in this thread? Or using GPU is also good. I use 8 threaded i7, using only 1 thread for this project is not interesting.

Anyway enjoying it.

Thanks in advance!
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Profile Dave Jackson
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Message 57416 - Posted: 29 Nov 2017, 13:15:00 UTC - in response to Message 57414.  

Sorry, there is no GPU work for CPDN. The main reason for this is that while good for some sorts of work, GPUs are not anywhere as good for floating point work which comprises a large part of the calculations involved in CPDN tasks. Also because of the sequential nature of the tasks with each calculation depending on the previous one CPDN tasks would not scale well for multi core work.

When I heard of this project, it took 3 weeks to crunch one workunit


When some of us started tasks often took 3-6 months to complete!
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Questions and Answers : Windows : No multithread client?

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